Are you absolutely, positively sure advertising is for you?
I love Toronto Portfolio Night's site that gives you a short quiz where you can see if you've got what it takes to be in advertising.
I try to tell y'all it's not all roses and champagne, it's a lot of hard work, late nights, failure and frustration. (See Don't get a job in advertising, watch out for that bus, The circle of rejection, dealing with death, I hate my partner, hard work doesn't always pay off and there's no crying in advertising.)
Don't get me wrong, I love advertising. (But I also love raw almonds, Bikram Yoga and Nyan.cat, so I may not be the best lever to judge Love vs Hate.) But it is a lot of work and at times can make you want to jump into the Hudson (or pick your nearly scary gross river.)
Check out Absolutely Positively Sure and see whether you're better suited for a career elsewhere.
Here are some sample questions:
I see you over there, so young, eager, excited, confused and scared shitless. That's ok. Here's some help for your biggest creative assignment yet - selling yourself. Stay tuned for tips, articles and advice on everything from compensation, competitions and not coming off like an idiot, or worse, an asshole.
How To Write A Newspaper Ad
Copywriters need to know how to write. Art directors need to know how to design. Trust me on this one, I didn't make it up.
One of the things I hear from a lot of recruiters and older creatives is that students and juniors don't know the craft. Writers don't know how to write. (Or spell.) Art directors don't know how to lay type, using any program but Photoshop, etc)
It's one thing to know how to concept, but you also need to know how to execute. (And sometimes your job is more about the executing than concepting)
What am I writing about again? Oh! Yes! How to write a newspaper ad.
The Newspaper Association of America (Yes, this exists. And yes, people still read the paper. Surprising, I know!) had a few big names in the ad world write ads about making ads. (How meta)
(side note: if you don't know who these people are, google them immediately.)
One of the things I hear from a lot of recruiters and older creatives is that students and juniors don't know the craft. Writers don't know how to write. (Or spell.) Art directors don't know how to lay type, using any program but Photoshop, etc)
It's one thing to know how to concept, but you also need to know how to execute. (And sometimes your job is more about the executing than concepting)
What am I writing about again? Oh! Yes! How to write a newspaper ad.
The Newspaper Association of America (Yes, this exists. And yes, people still read the paper. Surprising, I know!) had a few big names in the ad world write ads about making ads. (How meta)
(side note: if you don't know who these people are, google them immediately.)
Tips on putting your portfolio together
Shock and awe. That's how I feel sometimes when I look at people's books.
It's clear when you get it. It's clear when you're talented. And you know how someone can tell? By looking at your book.
The three things you need in this industry is a good portfolio, a good personality and good connections.
I've written about it before *ahem*
What exactly do you mean by "portfolio"?
What your portfolio says about you
Beef up your book
What not to put in your book aka Don't Columbus other people's work
Don't Benetton Your Book
Your book will never be finished
but here is even more great advice for copywriters, art directors and developers on what to put in their book.
What Not To Put In Your Book
From Big Orange Slide
It's clear when you get it. It's clear when you're talented. And you know how someone can tell? By looking at your book.
The three things you need in this industry is a good portfolio, a good personality and good connections.
I've written about it before *ahem*
What exactly do you mean by "portfolio"?
What your portfolio says about you
Beef up your book
What not to put in your book aka Don't Columbus other people's work
Don't Benetton Your Book
Your book will never be finished
but here is even more great advice for copywriters, art directors and developers on what to put in their book.
What Not To Put In Your Book
From Big Orange Slide
I spend an embarrassing amount of time reviewing portfolios. Over
time I’ve drawn this conclusion: for every one good book there are at
least ten bad ones. And of those bad ones, at least five are flat out
horrifying.
The ones that really break my heart are the near-misses. The
portfolios that show some great thinking, but are ruined by (for lack of
a better term) a “deal breaker.”
A deal breaker can be anything from a misaligned font to a misspelled
headline. Herewith, a list of some of the things portfolio reviewers
here at Grip look for. Or judge harshly.
For Copywriters – by Leilah Ambrose
Proofread:
Yes, your ideas are super important. Trouble is, hidden deep in the word
“copywriter” is the word “writer.” If you can’t spell check or proof
your own headlines, body copy or overviews, you’re not exactly
demonstrating dedication to the art. It’s like Yul Brynner in the
“Magnificent Seven” showing up to a gunfight with no bullets.
Or something.
Show elasticity:
Sure, you can prove that you have great ideas and writing chops in a
series of print ad. But it helps to show off your process and creative
versatility. Put your ideas into unconventional media. Find interactive
elements. Talk to where you draw inspiration from. Link to blogs that
you have. Celebrate your creativity and insight alongside your
headlines.
Assess your WTF quotient:
Honestly, if it takes 15 minutes to explain your idea, even after
showing your executions, it probably shouldn’t be in your portfolio.
Don’t Tolstoy your work:
Having breadth of thinking is good. Having breadth of thinking that
rivals the length of War and Peace is not. Pick a handful of your best
ideas, and the best executions of those ideas. 50 “meh” ideas don’t
trump 5 great ones.
For Art Directors – by Colin Craig
Have a portfolio website:
It’s a given that every aspiring designer or art director must have a
portfolio site. Even a few years ago, this could be a daunting project
for the coding impaired. Now, with options like Cargo Collective and the
Behance Network, it’s become far simpler to launch and maintain a
professional-looking portfolio site. Use large, high-quality images. If
you’re going to shoot your print work, make sure it’s crisp and well
lit. Be clear about your role on each project.
Keep it professional:
Leave the Holga travel photos out. Same goes for art school paintings
and neighborhood café installations. You should keep your portfolio
tightly focused on art direction and design. Personal projects within
this space are a different story though – they show a passion for the
field, strong motivation and drive, and are a great way to explore media
you haven’t had a chance to work on professionally.
Be a chameleon:
Artists and illustrators have personal, signature styles. Designers and
art directors shouldn’t. Portfolios should demonstrate an ability to
follow (and stretch!) brand standards, and execute in a wide variety of
looks and styles.
And I’ll second Leilah’s “Keep it tight” and “No spelling typos.”
Five or six projects are more than enough if that’s the scope of your
best work. Spelling errors make me question an art director’s attention
to detail and work habits.
For Developers – by Doug Riches:
Provide rationale:
It’s necessary to have code examples and descriptions of the project
and, when possible, the final result. But the most important aspect to
all of this is the rationale. Explain why you chose the examples you
did. Too often, developer portfolios read like a hum-drum list of
projects. Don’t be ordinary. What I need to see is examples of the code
you worked on, why it’s best practice, and why it represents your best
work.
Give context to your technologies:
Almost every developer portfolio lists out the same technologies. The
problem is everyone lists the same thing without context. I want to see
explanations and examples of the types of code you profess to know.
Avoid itemizing every technology in the world with no context of
examples of how you would use them.
Define your contribution:
Don’t include your CMS-driven Megacorp.com site without defining your
role on the team, and how you were instrumental in making it awesome.
This especially goes for front-end developers. When I see a cacophony of
horrible CMS-generated front-end code without any context – well, it
doesn’t show me that you get proper web standards.
Overall – by Jacoub Bondre
Show attention to detail:
Think Radiohead’s “Everything In Its Right Place.” Misaligned fonts,
typos, shifts in content and navigation have the ability to almost
immediately disqualify you from an opportunity. Screwing up on the hard
things is fixable and understandable. You can be trained to use 3D in
flash. Typographic flair will come with experience. However, being
lazy about your details could be construed as a character flaw. And
that’s something that can’t be taught.
Be honest:
I encourage all of our interns and freelancers to put any work they do
here at Grip in their portfolio. Even if their contribution was minor,
all hands that touch a project mold and affect it. That being said, you
need to be honest about your contributions to a project. People will
find out quickly if you exaggerated your involvement. And that ain’t
gonna look good.
Show me the money:
Only show your BEST work, bearing in mind that your best may not be
something you did for a big, recognizable brand. If you did a project
for Nike that sucks, and a project for Bob’s Tackle Shop that’s amazing,
show the Bob’s Tackle work. I will also echo Leilah’s “Keep it tight”
comment. I will lose interest after a max of eight pieces. The words
“more work available upon request” can be magic.
To sum up: your portfolio is your first impression. It’s a
representation of what you’ve done, and how you work. If you’ve followed
the above guidelines, the only thing standing between you and a job is
whether or not you’re a jerk.
Creatives You Should Know: Jesse Juriga
Am I a groupie if I say "I know him!"? Because I kinda know him. And he's kind of a big deal.
I'm so excited to see Jesse's success post-Creative Circus.
I hope you are as inspired by him as I am.
Creatives You Should Know: Jesse Juriga
from Creativity
You might call BBH N.Y. Creative Director Jesse Juriga a bit of a scammer. He landed his first job in advertising at Droga5 after telling a little fib while he was a student at Creative Circus to Droga5 Exec Creative Director Ted Royer. "He did the 'come-by-the agency-if-you-are-ever-in town' thing," he says. "I lied and said I was going to be in New York a few days later. I used the last of my student loans to book a flight to NYC to meet with him. Luckily for me, one of the art directors was on vacation and Ted asked me to help out."
Then, Juriga showed his masochistic colors. "It was my birthday, and I worked all day until 2 a.m.," he says. "They hired me a month later."
He went on to work on much of the agency's memorable work for Puma, including the Cannes Film Craft Grand Prix-winning "After Hours Athlete" which introduced Puma's new kind of competitor--the night owl. "I had the privilege of working with [fellow Droga5 creatives] Amanda Clelland, Tim Gordon and Kevin Brady on that project," he says. "We were very sensitive to making sure it felt like something the viewer already knew and had experienced sometime in life--in order to remove the cynicism that usually comes with nightlife work. The stars aligned and [director] Ringan Ledwidge worked his magic."
Last year, Juriga joined BBH New York, where he's helped to make Google one of the brand world's best storytellers with the waterworks-inducing campaign "The Web is What You Make of It," featuring spots such as "Dear Sophie," based on a real Google employee's personal project for his daughter, and the uplifting "It Gets Better," showcasing journalist Dan Savage's eponymous project to send messages of hope to LGBT teens.
"Real people are doing amazing things with the open web every day," Juriga says. "The challenge is to share their stories in real, authentic ways that express what it means to be alive in 2012." As for which is his favorite, "I have a soft spot for 'Sophie,' but I still claim somebody is chopping onions behind me every time I watch 'It Gets Better,'" he says. "When 'It Gets Better' aired on TV for the first time the entire team watched it together," he recalls. "I don't think I took a breath for 90 seconds. To be able to translate such a basic human idea into a feeling, I was more proud than I had ever been. People were chopping onions all over the place."
Today, Juriga continues his work on Google Chrome--and remains inspired by the people around him.
"When I am with people I love and respect, I'm going to do my best because they want me to succeed and I want them to succeed," he says. "It's the best cycle to be trapped in. I'm lucky enough to have had that at Droga5, and to have it again with my awesome team at BBH."
Jesse Juriga-More to Know:
On collaborating with Google Creative Lab:
Collaboration is the perfect word. They are by no means a client, but a true partner. There are no "Don Draper" presentations where we unveil ideas. It's a conversation that turns into work. We have each other on speed dial. . .or speed-gchat.
Biggest Inspirations:
A kid from India found his mother after being separated from her after 15 years or something by using Google Maps! There's a guy out there PRINTING human tissue! I can see my nieces and nephews every day by clicking a button on a phone! Ryan Gosling is real! Humans are awesome. I think it's pretty great to be alive right now.
What He Does for Fun, Outside of the Job:
I wish I could say I design furniture or play in a band in some Bushwick basement, but that just isn't true. I'm a social beast. My favorite place in the world is anywhere my friends are. So I do that. I hang out with my amazing boyfriend. I talk about reality television. I drink coffee and walk around the neighborhood. I listen to music too loud for my own good.
What keeps him creatively recharged:
Coffee.
If He Weren't in Advertising:
I'd still be telling stories, probably as a history teacher--which I'm pretty sure I will do eventually.
Little Known Fact:
Dr. Sanjay Gupta, on two occasions, has confused me for his kids' babysitter.
Check out the full list of Creativity's 2012 Creatives You Should Know.
I'm so excited to see Jesse's success post-Creative Circus.
I hope you are as inspired by him as I am.
Creatives You Should Know: Jesse Juriga
from Creativity
BBH New York Creative Director Tells Some of the Brand World's Best Stories
By: Ann-Christine Diaz, Published: Apr 30, 2012
You might call BBH N.Y. Creative Director Jesse Juriga a bit of a scammer. He landed his first job in advertising at Droga5 after telling a little fib while he was a student at Creative Circus to Droga5 Exec Creative Director Ted Royer. "He did the 'come-by-the agency-if-you-are-ever-in town' thing," he says. "I lied and said I was going to be in New York a few days later. I used the last of my student loans to book a flight to NYC to meet with him. Luckily for me, one of the art directors was on vacation and Ted asked me to help out."
Then, Juriga showed his masochistic colors. "It was my birthday, and I worked all day until 2 a.m.," he says. "They hired me a month later."
He went on to work on much of the agency's memorable work for Puma, including the Cannes Film Craft Grand Prix-winning "After Hours Athlete" which introduced Puma's new kind of competitor--the night owl. "I had the privilege of working with [fellow Droga5 creatives] Amanda Clelland, Tim Gordon and Kevin Brady on that project," he says. "We were very sensitive to making sure it felt like something the viewer already knew and had experienced sometime in life--in order to remove the cynicism that usually comes with nightlife work. The stars aligned and [director] Ringan Ledwidge worked his magic."
Last year, Juriga joined BBH New York, where he's helped to make Google one of the brand world's best storytellers with the waterworks-inducing campaign "The Web is What You Make of It," featuring spots such as "Dear Sophie," based on a real Google employee's personal project for his daughter, and the uplifting "It Gets Better," showcasing journalist Dan Savage's eponymous project to send messages of hope to LGBT teens.
"Real people are doing amazing things with the open web every day," Juriga says. "The challenge is to share their stories in real, authentic ways that express what it means to be alive in 2012." As for which is his favorite, "I have a soft spot for 'Sophie,' but I still claim somebody is chopping onions behind me every time I watch 'It Gets Better,'" he says. "When 'It Gets Better' aired on TV for the first time the entire team watched it together," he recalls. "I don't think I took a breath for 90 seconds. To be able to translate such a basic human idea into a feeling, I was more proud than I had ever been. People were chopping onions all over the place."
Today, Juriga continues his work on Google Chrome--and remains inspired by the people around him.
"When I am with people I love and respect, I'm going to do my best because they want me to succeed and I want them to succeed," he says. "It's the best cycle to be trapped in. I'm lucky enough to have had that at Droga5, and to have it again with my awesome team at BBH."
Jesse Juriga-More to Know:
On collaborating with Google Creative Lab:
Collaboration is the perfect word. They are by no means a client, but a true partner. There are no "Don Draper" presentations where we unveil ideas. It's a conversation that turns into work. We have each other on speed dial. . .or speed-gchat.
Biggest Inspirations:
A kid from India found his mother after being separated from her after 15 years or something by using Google Maps! There's a guy out there PRINTING human tissue! I can see my nieces and nephews every day by clicking a button on a phone! Ryan Gosling is real! Humans are awesome. I think it's pretty great to be alive right now.
What He Does for Fun, Outside of the Job:
I wish I could say I design furniture or play in a band in some Bushwick basement, but that just isn't true. I'm a social beast. My favorite place in the world is anywhere my friends are. So I do that. I hang out with my amazing boyfriend. I talk about reality television. I drink coffee and walk around the neighborhood. I listen to music too loud for my own good.
What keeps him creatively recharged:
Coffee.
If He Weren't in Advertising:
I'd still be telling stories, probably as a history teacher--which I'm pretty sure I will do eventually.
Little Known Fact:
Dr. Sanjay Gupta, on two occasions, has confused me for his kids' babysitter.
Check out the full list of Creativity's 2012 Creatives You Should Know.
Are you a CW or AD?
Love this Facebook page that shows some of the differences between Copy Writers and Art Directors.
As I mentioned in an earlier post, you kinda have to pick a side. So where do you stand?
As I mentioned in an earlier post, you kinda have to pick a side. So where do you stand?
Copywriters vs Art Directors
From CW versus AD
Creative Wannabe Work Commandments (again)
Welcome to the real world Interns! Several folks are starting their summer internships this week and I want to re-share some advice and tips for creative wannabes and non-creative wannabes as you step out into the work space.
It may just be an internship right now, but it can turn into a job later on. So make your time worth it.
Here it is again:
Whether you're an intern or junior, there are certain rules you need to conduct yourself by to make people like you and want to work with you.
Sure you're great. You know it and I know it and your mom knows it. However, these folks at Agency X have no idea, and quite honestly are too busy trying to show off their own greatness to care.
I went up to a mountain top (aka sat on my bed) and meditated (tried real hard to remember things from my internships + first year at work) and spoke to the advertising gods (napped) and put together this list of
Creative Wannabe Work Commandments.
from June 20, 2011
* Never be late. Ever. Lightning will strike you down and kill you if you are. (Or not.) Get in before everyone and leave after them. 5:30 pm is midafternoon break time. Some of the biggest client changes - and biggest opportunities for you to get called to do some work - happen at the very last minute. Which is usually about 5 minutes before you're ready to go home.
* Dress like a creative, only better. There's no official dress code for creative types, so vans, torn jeans and Random Band #7 t-shirts are perfectly fine, but don't dress as if you're going to school, your friend's house, a party, a sleepover, the beach, the bathroom or a cocktail party. Dress in a way that if someone met you, they'd never assume you were an intern or junior and if the client were in the office the team wouldn't be ashamed to introduce you. Pick the best dressed person and use them as your template.
* Never get drunk around co-workers. Even if you're at a bar. Even if they're drunk. Even if it's your birthday. Even if they encourage you to have just one more. There's a lot of socializing over drinks in advertising, sometimes at work (shh) or outside of the office. Don't ever confuse your colleagues with your college buddies. You'll have to see them again tomorrow morning, sober and straight-faced. You can't take back anything said or done over scotch and tequila shots. Remember that.
* Keep busy. If you have no assignments, ask for one. Ask your supervisor, ask his supervisor, ask her partner, ask everyone around if they need help with anything, if you can sit in on their meeting, if you can look over their shoulder creepily. If you're finished your work, Oliver Twist out in the piece and ask for more. Volunteer yourself, offer your services, step up and slide yourself into every opportunity to do some work and - here's what really matters - impress people.
* Limit Idling (On and off line). I love Facebook and Twitter as much as the average bear and I often use them to do research, but when people walk by my desk, there's no way they can tell if I'm skimming our competitor's fanpages to see what we can do better than them or if I'm buying a cow on Farmville. And that's what they'll assume. They also assume you're taking a long lunch if you're away from your desk too long, you're gossiping if you're talking to a coworker in the hall and you're taking a nap if you're in the bathroom for too long. (Confession: I've been guilty of this.) Always look occupied and engaged so they feel like they need you there.
* Don't say no. Never turn down an assignment or feedback. You're at the bottom of the totem pole and the best way to work your way up is to (wait for it) work. So if someone asks you to do something and it's late/you're too busy/you don't want to do it - don't say no, say you'll try to work something out, or you'll see if So Andso can help or ask for more time to get it done. Don't ever turn down an opportunity to show you're dependable, hardworking and amazing. If the client or account people ask you to do something creatively outrageous, you'll learn more diplomatic ways of saying no. My favorite is "Oh, that could be interesting. I'll try to work something out with that and see what other solutions we can come up with."
* Overdeliver. If they ask you to do three versions, do four. If they ask for "some" headlines, write ten. If they say "come up with a campaign" come up with three and flush them out in a wicked presentation that shows how your idea works across all media. Go above and beyond. Treat every assignment, no matter how big or small, like it's your final assignment and your entire grade depends on it.
* Save the drama. I was going to say for your mama, but she doesn't want it either. This is a place of business, so put your personal life on mute once you step through those doors. Limit
personal calls, conversations and visits. Don't stress about your
boyfriend on company time. And God forbid, don't talk about that girl
you may or may not meet up with later before/during/after the status
meeting. No one cares. And you don't want them to. They'll look at you
different and possibly like you less. You want them to know that you're a
hard worker, a quick learner and a creative genius - nothing else
matters. Nothing.
* Get a mentor and an ally. Find someone on your team or on another team who you respect and can ask for guidance, advice and introductions. (Advertising is very much about who you know and who they know. So make those connections.) And find an ally, someone on your team who you can share your work and ideas with, discuss projects and day to day things, and who can say they know you, like you and think that you're a hard worker, quick learner and creative genius. Neither of these people should be your boss, and they don't even really have to have a big title or anything, your mentor should have about 5 years on you and your ally at least 2. Just make sure you have two people you can turn to if you need rescuing or a recommendation.
* Always take notes. Write that one down. Always have a pen and pad with you. Write down all the important things to remember during the meeting - and things to Google later (People throw around terms like "top of the line" and "POP" and "MCOW" like they're Skittles.) Jot down your first thoughts, doodle, write tag lines, make product pro + con lists. Plus having a pad always makes you look much more serious and involved than everyone else.
* Be professional. Creative Departments are super laid back. People skate board, play Wii, drink beer, curse, slam doors, blast Kanye a little too loud and throw balls across the room. However, these people have been working there far longer than you have. One day, you will be that person. But today, you're not. So be on your Ps and Qs. Don't get too casual in conversation or email. Avoid slangs, curses, sexist/racist/homophobic statements or jokes, oversharing and being loud. Your coworkers are not your friends. Your office is not your house. You are here to work and make sure everyone sees that that is your #1 priority.
* Keep track of your accomplishments. People
may not notice how much you're doing, what you've contributed or the
kind of progress you've made. So create a folder or make a list and keep
all of your wins so in 3 or so months, you can see how far you've come and most importantly, prove that you're an asset to that agency. Feel free to title the folder or list "Evidence of My Greatness." I won't judge you for it.
It may just be an internship right now, but it can turn into a job later on. So make your time worth it.
Here it is again:
Whether you're an intern or junior, there are certain rules you need to conduct yourself by to make people like you and want to work with you.
Sure you're great. You know it and I know it and your mom knows it. However, these folks at Agency X have no idea, and quite honestly are too busy trying to show off their own greatness to care.
I went up to a mountain top (aka sat on my bed) and meditated (tried real hard to remember things from my internships + first year at work) and spoke to the advertising gods (napped) and put together this list of
Creative Wannabe Work Commandments.
from June 20, 2011
* Never be late. Ever. Lightning will strike you down and kill you if you are. (Or not.) Get in before everyone and leave after them. 5:30 pm is midafternoon break time. Some of the biggest client changes - and biggest opportunities for you to get called to do some work - happen at the very last minute. Which is usually about 5 minutes before you're ready to go home.
* Dress like a creative, only better. There's no official dress code for creative types, so vans, torn jeans and Random Band #7 t-shirts are perfectly fine, but don't dress as if you're going to school, your friend's house, a party, a sleepover, the beach, the bathroom or a cocktail party. Dress in a way that if someone met you, they'd never assume you were an intern or junior and if the client were in the office the team wouldn't be ashamed to introduce you. Pick the best dressed person and use them as your template.
* Never get drunk around co-workers. Even if you're at a bar. Even if they're drunk. Even if it's your birthday. Even if they encourage you to have just one more. There's a lot of socializing over drinks in advertising, sometimes at work (shh) or outside of the office. Don't ever confuse your colleagues with your college buddies. You'll have to see them again tomorrow morning, sober and straight-faced. You can't take back anything said or done over scotch and tequila shots. Remember that.
* Keep busy. If you have no assignments, ask for one. Ask your supervisor, ask his supervisor, ask her partner, ask everyone around if they need help with anything, if you can sit in on their meeting, if you can look over their shoulder creepily. If you're finished your work, Oliver Twist out in the piece and ask for more. Volunteer yourself, offer your services, step up and slide yourself into every opportunity to do some work and - here's what really matters - impress people.
* Limit Idling (On and off line). I love Facebook and Twitter as much as the average bear and I often use them to do research, but when people walk by my desk, there's no way they can tell if I'm skimming our competitor's fanpages to see what we can do better than them or if I'm buying a cow on Farmville. And that's what they'll assume. They also assume you're taking a long lunch if you're away from your desk too long, you're gossiping if you're talking to a coworker in the hall and you're taking a nap if you're in the bathroom for too long. (Confession: I've been guilty of this.) Always look occupied and engaged so they feel like they need you there.
* Don't say no. Never turn down an assignment or feedback. You're at the bottom of the totem pole and the best way to work your way up is to (wait for it) work. So if someone asks you to do something and it's late/you're too busy/you don't want to do it - don't say no, say you'll try to work something out, or you'll see if So Andso can help or ask for more time to get it done. Don't ever turn down an opportunity to show you're dependable, hardworking and amazing. If the client or account people ask you to do something creatively outrageous, you'll learn more diplomatic ways of saying no. My favorite is "Oh, that could be interesting. I'll try to work something out with that and see what other solutions we can come up with."
* Overdeliver. If they ask you to do three versions, do four. If they ask for "some" headlines, write ten. If they say "come up with a campaign" come up with three and flush them out in a wicked presentation that shows how your idea works across all media. Go above and beyond. Treat every assignment, no matter how big or small, like it's your final assignment and your entire grade depends on it.
* Save the drama. I was going to say for your mama, but she doesn't want it either. This is a place of business, so put your personal life on mute once you step through those doors. Limit
personal calls, conversations and visits. Don't stress about your
boyfriend on company time. And God forbid, don't talk about that girl
you may or may not meet up with later before/during/after the status
meeting. No one cares. And you don't want them to. They'll look at you
different and possibly like you less. You want them to know that you're a
hard worker, a quick learner and a creative genius - nothing else
matters. Nothing.* Get a mentor and an ally. Find someone on your team or on another team who you respect and can ask for guidance, advice and introductions. (Advertising is very much about who you know and who they know. So make those connections.) And find an ally, someone on your team who you can share your work and ideas with, discuss projects and day to day things, and who can say they know you, like you and think that you're a hard worker, quick learner and creative genius. Neither of these people should be your boss, and they don't even really have to have a big title or anything, your mentor should have about 5 years on you and your ally at least 2. Just make sure you have two people you can turn to if you need rescuing or a recommendation.
* Always take notes. Write that one down. Always have a pen and pad with you. Write down all the important things to remember during the meeting - and things to Google later (People throw around terms like "top of the line" and "POP" and "MCOW" like they're Skittles.) Jot down your first thoughts, doodle, write tag lines, make product pro + con lists. Plus having a pad always makes you look much more serious and involved than everyone else.
* Be professional. Creative Departments are super laid back. People skate board, play Wii, drink beer, curse, slam doors, blast Kanye a little too loud and throw balls across the room. However, these people have been working there far longer than you have. One day, you will be that person. But today, you're not. So be on your Ps and Qs. Don't get too casual in conversation or email. Avoid slangs, curses, sexist/racist/homophobic statements or jokes, oversharing and being loud. Your coworkers are not your friends. Your office is not your house. You are here to work and make sure everyone sees that that is your #1 priority.
* Keep track of your accomplishments. People
may not notice how much you're doing, what you've contributed or the
kind of progress you've made. So create a folder or make a list and keep
all of your wins so in 3 or so months, you can see how far you've come and most importantly, prove that you're an asset to that agency. Feel free to title the folder or list "Evidence of My Greatness." I won't judge you for it.
So you wanna be a Creative Director?
Me: So what are you? What do you want to do?
Creative Wannabe: A creative director.
Me: *face palm*
Here's the thing my loves, you don't start off as a creative director. All creative directors started as a copywriter or an art director then they make it to CD and manage teams of copywriters and art directors under them.
You saying you want to be a creative director only shows your lack of understanding about advertising and agency life and honestly hurts you more than it helps you.
Get ready for some Creative Wannabe Tough Love.
Stop telling people you want to be a creative director when you haven't even had one job in an agency. Creative Director isn't an entry level position. It takes people years and/or several awards to become a creative director. You can't just walk in with that title. You have to earn it.
Pick a side. Be an art director or a copywriter. You can have both skills, but when it all comes down to it, someone needs to open Word every day and someone else needs to open Photoshop. Which one do you prefer using? Pick a program and then get good at it.
Copywriting isn't "easier." I cringe when people say this. It's not easy. Not everybody can write. Not everybody can craft. Not everybody can think strategically. Nike's tagline could've been "You keep saying you're going to do it, so why not go ahead and do it." But no. It's "Just do it." Adidas had a line a few years back that was "Impossible is nothing." Loved it. Crafting strategic, creative and compelling copy - whether 150 words for body copy or 50 characters for a banner headline - requires time, effort and skill. And not everyone can do it.
Learn how an agency works. Take a class. Read a book. Google. Wikipedia. Ask people. Get an internship. You need to know the different departments, what they do and how they work together. Find out how the process works from brief to execution. No one is going to walk you through this on your first day. You'll need to hit the ground running. So start training now.
Create a portfolio. A real portfolio. Of fake ads. With concepts and strategic thinking that show you understand the craft, the business and the process. While you don't have a real budget or client doesn't mean you should operate like it's a free for all. Advertising is a business. We're here to sell. You're not going to get hired to produce work no one but your partner will see. Agencies want to see that you know how to think, you know how to execute and you know how to sell. Use your book to show that you get it.
Get a website. For Oprah's sake. There's Cargo Collective, Carbonmade, Posterous and so many others out there that you can use for free, or for a small fee. Get your work on the Internet. It's 2012 for crying out loud.
You can't get a job doing something you don't understand in a company you don't understand in a industry you don't understand.
Do the research.
Do the work.
Get it together.
Shout outs to C. Gorman who covered this creative director garbage in her blog a while back. (Just want to prove that I'm not just saying this to be mean, it's the truth. I love you and want you to be great, so seriously... get it together.)
Creative Wannabe: A creative director.
Me: *face palm*
Here's the thing my loves, you don't start off as a creative director. All creative directors started as a copywriter or an art director then they make it to CD and manage teams of copywriters and art directors under them.
You saying you want to be a creative director only shows your lack of understanding about advertising and agency life and honestly hurts you more than it helps you.
Get ready for some Creative Wannabe Tough Love.
Stop telling people you want to be a creative director when you haven't even had one job in an agency. Creative Director isn't an entry level position. It takes people years and/or several awards to become a creative director. You can't just walk in with that title. You have to earn it.
Pick a side. Be an art director or a copywriter. You can have both skills, but when it all comes down to it, someone needs to open Word every day and someone else needs to open Photoshop. Which one do you prefer using? Pick a program and then get good at it.
Copywriting isn't "easier." I cringe when people say this. It's not easy. Not everybody can write. Not everybody can craft. Not everybody can think strategically. Nike's tagline could've been "You keep saying you're going to do it, so why not go ahead and do it." But no. It's "Just do it." Adidas had a line a few years back that was "Impossible is nothing." Loved it. Crafting strategic, creative and compelling copy - whether 150 words for body copy or 50 characters for a banner headline - requires time, effort and skill. And not everyone can do it.
Learn how an agency works. Take a class. Read a book. Google. Wikipedia. Ask people. Get an internship. You need to know the different departments, what they do and how they work together. Find out how the process works from brief to execution. No one is going to walk you through this on your first day. You'll need to hit the ground running. So start training now.
Create a portfolio. A real portfolio. Of fake ads. With concepts and strategic thinking that show you understand the craft, the business and the process. While you don't have a real budget or client doesn't mean you should operate like it's a free for all. Advertising is a business. We're here to sell. You're not going to get hired to produce work no one but your partner will see. Agencies want to see that you know how to think, you know how to execute and you know how to sell. Use your book to show that you get it.
Get a website. For Oprah's sake. There's Cargo Collective, Carbonmade, Posterous and so many others out there that you can use for free, or for a small fee. Get your work on the Internet. It's 2012 for crying out loud.
You can't get a job doing something you don't understand in a company you don't understand in a industry you don't understand.
Do the research.
Do the work.
Get it together.
Shout outs to C. Gorman who covered this creative director garbage in her blog a while back. (Just want to prove that I'm not just saying this to be mean, it's the truth. I love you and want you to be great, so seriously... get it together.)
Inspiration: Interesting Designs
Sometimes
I feel like I don't give the art directors and designers enough love. Me and
all my words. Ugh. Here's a post just for you art, type and visual loving
folks.
Enjoy.
![]() |
| http://www.thisisrealart.com/#/projects/view/78/type-museum/brand |
![]() |
http://www.brainpickings.org/index.php/page/5/ |
![]() |
http://wallpapers.vintage.it/65-stefania-sandrelli-wallpapers |
![]() |
| http://thecuriousbrain.com/?paged=2 |
![]() |
http://www.digart.pl/zoom/4456245/AUCWS.html |
![]() |
| http://www.myagency.co.uk/case-studies/thr-royal-parks-foundation |
![]() | ||
| http://www.behance.net/gallery/Animal-alphabet-a-sneak-preview-%28UPDATE-03%29/3717532 |
![]() | ||||
| http://theblackharbor.com/telegramme-studio/landfill/ |
| |
http://www.digart.pl/zoom/7049327/Frida.html |
Things to stop doing. Immediately.
As I was looking at these ads I kept hearing Seth and Amy in the background going "Really?!"
The problem is, I also see a lot of this in student books.
Stop it.
Stop being shocking for the sake of being shocking.
Stop talking about sex, making sexual innuendos or douchey penis jokes.
Stop doing ads for products that don't need more ads (like Nike) or that are too easy/niche/random (like the Korean-Jamaican-Lebanese restaurant on your block).
Stop using Hitler in your ads. This also goes for snow globes.
Stop relying on borrowed interest.
Just stop it.
In portfolio school we had a quarterly awards show called the Baddies. It's were we featured and celebrated the worst work we'd done that quarter and had shots of Jameson to cover up the shame.
Like I said before: Don't Benetton Your Book. Get all that garbage out of your system now and keep your book smart, strategic and creative.
Check out (and vote for your favs) of The Chip Shop Awards
The problem is, I also see a lot of this in student books.
Stop it.
Stop being shocking for the sake of being shocking.
Stop talking about sex, making sexual innuendos or douchey penis jokes.
Stop doing ads for products that don't need more ads (like Nike) or that are too easy/niche/random (like the Korean-Jamaican-Lebanese restaurant on your block).
Stop using Hitler in your ads. This also goes for snow globes.
Stop relying on borrowed interest.
Just stop it.
In portfolio school we had a quarterly awards show called the Baddies. It's were we featured and celebrated the worst work we'd done that quarter and had shots of Jameson to cover up the shame.
Like I said before: Don't Benetton Your Book. Get all that garbage out of your system now and keep your book smart, strategic and creative.
Check out (and vote for your favs) of The Chip Shop Awards
Two Reasons I Got into Advertising
Love is the first reason, of course.
When I was back home for the holidays, one of my mother's friends asked me what I do for a living. Then she said "Probably something that involves writing and talking."
Yup. That sums it up.
Reason number two can be best expressed by some of the award-winning work at the One Show Interactive this year.
Being able to do things like this
or this
When I was back home for the holidays, one of my mother's friends asked me what I do for a living. Then she said "Probably something that involves writing and talking."
Yup. That sums it up.
Reason number two can be best expressed by some of the award-winning work at the One Show Interactive this year.
Being able to do things like this
or this
Annoy Your Coworkers
Creative office etiquette is an interesting thing.
We're encouraged to be free-flowing and funky, and the rules are a little looser in an ad agency -- but there is still a point where too much is too much.
For the most part, we sit in open spaces with half or no walls. I've been in offices with Wiis, X-boxes, foosball tables, pool tables, bars, graffiti walls and one strange place that had a shower in every bathroom stall.
However, no matter how fun the place looks, we're business people. And you have to remember that (contrary to everything your Mom's ever told you) you are not the center of the world. So pipe down and keep it together.
Here is a small list of Things My Coworkers Do To Annoy Me (And you shouldn't do to anyone else. Or else.)
1. Play their obnoxious loud music on their shitty Macbook speakers. I don't care how awesome that band is or how much you love this song -- I'm trying to concentrate/have a client call/have to come up with an amazing idea in 2 hours and you're throwing me off.
2. Start convos with me while my headphones are in. And then get mad that I don't hear them. Um, hey buddy... I'm staring at a tiny screen with these little buds in my ear. It may look like I'm focused and being productive because I am. So if you need to talk, signal to me and wait until I take out my earbuds or better yet -- just email or IM me.
3. Have loud phone conversations. Either put it on speaker so I can be fully involved with your argument with your wife or the exciting details of your sister's wedding or use your inside voice. If you have no inside voice, trying going outside.
4. Interrupt my ad hoc meeting or concepting session. If the building's not on fire or Tina Fey's not in the lobby, then whatever you have to say can wait until I'm done with the business at hand.
5. Come to work all gross and sick. I mean, come on! Have a little respect for yourself - or better yet - for me. I know you have stuff to get done, but so do I and how is anything going to get done if we're all home sick? Do everyone a favour and keep your nasty germs to yourself and work from home. Or here's a crazy thought - take a sick day, rest up, get better and come back to work when you're 100%.
Maybe it's just me.
I can be particular and according to my friends "difficult" but while I love fun as much as the average bear, I also have work to do and when it comes to your interruptions and distractions, my friend Sweet Brown says it best :
So here's my office advice Creative Wannabes
Be considerate.
Don't be an asshole.
Respect the work space.
Respect your coworkers.
(However if it's after 3pm on a slow Friday and you wanted to annoy them, nyan.cat always does it for me)
We're encouraged to be free-flowing and funky, and the rules are a little looser in an ad agency -- but there is still a point where too much is too much.
For the most part, we sit in open spaces with half or no walls. I've been in offices with Wiis, X-boxes, foosball tables, pool tables, bars, graffiti walls and one strange place that had a shower in every bathroom stall.
However, no matter how fun the place looks, we're business people. And you have to remember that (contrary to everything your Mom's ever told you) you are not the center of the world. So pipe down and keep it together.
Here is a small list of Things My Coworkers Do To Annoy Me (And you shouldn't do to anyone else. Or else.)
1. Play their obnoxious loud music on their shitty Macbook speakers. I don't care how awesome that band is or how much you love this song -- I'm trying to concentrate/have a client call/have to come up with an amazing idea in 2 hours and you're throwing me off. 2. Start convos with me while my headphones are in. And then get mad that I don't hear them. Um, hey buddy... I'm staring at a tiny screen with these little buds in my ear. It may look like I'm focused and being productive because I am. So if you need to talk, signal to me and wait until I take out my earbuds or better yet -- just email or IM me.
3. Have loud phone conversations. Either put it on speaker so I can be fully involved with your argument with your wife or the exciting details of your sister's wedding or use your inside voice. If you have no inside voice, trying going outside.
4. Interrupt my ad hoc meeting or concepting session. If the building's not on fire or Tina Fey's not in the lobby, then whatever you have to say can wait until I'm done with the business at hand.
5. Come to work all gross and sick. I mean, come on! Have a little respect for yourself - or better yet - for me. I know you have stuff to get done, but so do I and how is anything going to get done if we're all home sick? Do everyone a favour and keep your nasty germs to yourself and work from home. Or here's a crazy thought - take a sick day, rest up, get better and come back to work when you're 100%.
Maybe it's just me.
I can be particular and according to my friends "difficult" but while I love fun as much as the average bear, I also have work to do and when it comes to your interruptions and distractions, my friend Sweet Brown says it best :
So here's my office advice Creative Wannabes
Be considerate.
Don't be an asshole.
Respect the work space.
Respect your coworkers.
(However if it's after 3pm on a slow Friday and you wanted to annoy them, nyan.cat always does it for me)
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